P.E.K.K.A

Is P.E.K.K.A a knight? A samurai? A robot? No one knows! P.E.K.K.A's armor absorbs even the mightiest of blows, but it doesn't handle electricity too well.

P.E.K.K.A Level 5
P.E.K.K.A Level 1 Level 1
  • Damage per Second: 240
  • Damage per Attack: 600
  • Hitpoints: 2,800
  • Training Cost: 28,000
  • Research Cost: N/A
  • Laboratory Level Required: N/A
  • Research Time: N/A
P.E.K.K.A Level 2 Level 2
  • Damage per Second: 270
  • Damage per Attack: 675
  • Hitpoints: 3,100
  • Training Cost: 32,000
  • Research Cost: 3,000,000
  • Laboratory Level Required: 6
  • Research Time: 10 days
P.E.K.K.A Level 3 Level 3
  • Damage per Second: 300
  • Damage per Attack: 750
  • Hitpoints: 3,500
  • Training Cost: 36,000
  • Research Cost: 6,000,000
  • Laboratory Level Required: 6
  • Research Time: 12 days
P.E.K.K.A Level 4 Level 4
  • Damage per Second: 340
  • Damage per Attack: 850
  • Hitpoints: 4,000
  • Training Cost: 40,000
  • Research Cost: 7,000,000
  • Laboratory Level Required: 8
  • Research Time: 14 days
P.E.K.K.A Level 5 Level 5
  • Damage per Second: 380
  • Damage per Attack: 950
  • Hitpoints: 4,500
  • Training Cost: 45,000
  • Research Cost: 8,000,000
  • Laboratory Level Required: 8
  • Research Time: 14 days

Summary

  • P.E.K.K.A is the last troop to be unlocked in the standard Barracks. She has the strongest armor of any of the elixir-based troops, and the highest damage of any normal unit in the game. However, she is also the most expensive elixir troop of all, and has the longest training time.
  • She has purple crystal spikes growing out of the side of her head, and carries a sword.
  • P.E.K.K.A receives double damage from Hidden Teslas due to the conductivity of her armor; however, Lightning Spells do not do double damage to P.E.K.K.A.

Offensive Strategy

  • Because this unit has the highest attack of all normal units in the game along with very high health, it is advisable to deploy them in pairs on each corner of the opponent's village or near a bunch of enemy defensive buildings. Most buildings won't survive two attacks of this very powerful unit (600-950 damage per hit depending on level), meaning two P.E.K.K.As should destroy most buildings in a single hit from both units. By deploying in pairs, Mortars won't be as effective either, as they can only damage one pair at a time as opposed to an entire group of P.E.K.K.As deployed together. Nevertheless, if the opponent's village has maximum level Walls, it may be best to deploy larger groups of P.E.K.K.As. This way, they will be able to break through the walls with one hit. Beware of Hidden Teslas though, as Hidden Teslas do twice as much damage to P.E.K.K.As as they do to other Troops.
  • Never train a complete P.E.K.K.A. army as they will be helpless against flying Clan Castle troops.

Defensive Strategy

  • Hidden Teslas deal enough damage to kill P.E.K.K.A quickly. However, several P.E.K.K.As together are still quite dangerous, so make sure you have a secondary defense. Have a plan to remove some of them the old-fashioned way, and then have a Hidden Tesla kill the rest.
  • P.E.K.K.As are not affected by Spring Traps, due to taking up more than 15 housing space. However, they will still trigger them, and the defender will still have to re-arm them.
  • Because the P.E.K.K.A has a slow attack speed, it is not effective against massed infantry. Large numbers (at least 15) of Barbarians and/or Archers can easily take it out. Alternatively, one can use a Witch; her skeletons will distract the P.E.K.K.A indefinitely because she will summon more skeletons before the P.E.K.K.A finishes off the remaining ones.

Upgrade Differences

  • P.E.K.K.A's sword changes color based on her level.
  • At level 2, her sword gains an Elixir-colored glow.
  • At level 3, P.E.K.K.A's armor color changes from dark blue to black, the spikes turn blood red, and she grows in size.
  • At level 4, P.E.K.K.A has two swords instead of one and her spikes turn more pink.
  • At level 5, P.E.K.K.A's armor color changes from black to dark navy and her swords turn gold. However, the spikes and the sword hilts still stay the same. The swords now appear to have a pink "aura". Her eyes have a faint pink glow.
Preferred Target Attack Type Housing Space Training Time Movement Speed Attack Speed Barracks Level Required Range
None Melee (Ground Only) 25 45m 16 2.5s 10 0.8 tiles
Level Damage per Second Damage per Attack Hitpoints Training Cost Research Cost Laboratory Level Required Research Time
1 240 600 2,800 28,000 N/A N/A N/A
2 270 675 3,100 32,000 3,000,000 6 10 days
3 300 750 3,500 36,000 6,000,000 6 12 days
4 340 850 4,000 40,000 7,000,000 8 14 days
5 380 950 4,500 45,000 8,000,000 8 14 days