The Barbarian King is the toughest and meanest barbarian in all the realm, whose appetite for Dark Elixir has caused him to grow to a giant size. He can attack enemy villages or guard your village.
- The Barbarian King is basically a larger, more powerful Barbarian. He is automatically summoned once the Barbarian King Altar is constructed, which costs 10,000 Dark Elixir.
- The Barbarian King is an immortal unit, so he only has to be summoned once. However, if he is injured or falls in battle, he must regenerate his health by sleeping for a period of time before he can be used again. If you attack a village while its Barbarian King is still regenerating, the Altar will be empty.
- The amount of time he sleeps to regenerate is directly proportional to the health he has lost by the end of the battle. If he is not damaged (or is fully healed before the battle ends), then he is ready to fight immediately; however, if he falls in battle or is wounded, then he must sleep for some time to regenerate.
- The more the Barbarian King is upgraded, the more time it will take to fully regenerate his health.
- The Barbarian King sleeps during the time it takes to upgrade along with the normal costs (a free Builder, Dark Elixir and time).
- You can temporarily quadruple the hero's healing rate for 2 hours by spending 10 Gems.
- The Barbarian King now only defends his territory around his platform and will retreat if lured too far out.
- When attacking, he can be deployed just like any other unit. When his health is lowered he must sleep to recharge before he can be used again. The regeneration time is directly proportional to how much health he must recover. He may be instantly brought up to full health with Gems.
- He is best used with Healer and Archer support. Barbarians are also excellent support troops because they will also be affected by his Iron Fist ability if they are nearby when it is activated (unlike the Archer Queen where she can't affect Archers).
- He is also good for helping to destroy the remaining buildings of a village after most or all defenses have been destroyed.
- The Barbarian King can be easily swarmed by a group of Archers or Barbarians as he only attacks one target at a time and has slow attack speed.
- If your army strategy uses Barbarians, try to use Iron Fist when there are some nearby. When they are close, activate your Iron Fist to make the most out of it.
- The Barbarian King has two modes: he can be set to "Sleep", which will put him to sleep on his Altar and cause him to ignore any attacks to your village, or "Guard", which will put him on patrol around your base and cause him to engage any enemy Troops that come within his targeting range during a defensive battle. In "Sleep" mode he will not appear on the battlefield at all.
- Though he is very strong on offense, he only attacks one target at a time on defense which makes him easy to kill with multiple units.
- It is a good idea to place the Altar in the middle of a group of storages or other areas you wish to protect.
- The Barbarian King cannot damage air units (though the Archer Queen does).
- Unlike troops in the Clan Castle, the Barbarian King cannot be lured to the edge of the map and then destroyed out of range of the defenses (unless his Altar is near the edge). If his target moves out of his patrol area, he will retreat and engage another enemy inside his patrol area. If no enemies remain in his patrol area, he will resume patrolling.
- The Barbarian King goes through visual changes at levels 10 and 20.
- Initially, the Barbarian King is similar to a giant Barbarian, with a silver crown, silver gauntlet, and silver shoulder guard. He uses a blunt sword with a stone hilt.
- At level 10, his gauntlet changes from gray to gold.
- At level 20, his shoulder guard's edge turns gold, and spike turns gold too.
|Preferred Target||Attack Type||Movement Speed||Attack Speed||Range||Search Radius|
|None||Ground||16||1.2s||1 tile||9 tiles|
|Level||Damage per Second||Damage per Hit||DPS in Ability||Hitpoints||Regen Time||Ability Level||Training Cost||Training Time||Town Hall Level Required|
Iron Fist Ability
|Ability Level||Damage Increase||Health Recovery||Speed Increase||Summoned Units||Ability Time|